Research
Academic work exploring how people and systems collaborate — through sound, through design, through the ambiguity that makes interaction possible.
The Forensic Wall: How Affinity and Ambiguity are Enacted to Perform Interaction Design
An investigation into how design teams use physical walls covered in artifacts — notes, images, diagrams, fragments — as sites for collaborative sense-making. The "forensic wall" becomes a space where affinity (grouping, connection) and ambiguity (openness, possibility) are held in productive tension.
Collaboration in Sonic Design
Research into human-machine collaboration in sound design, exploring how gestural interfaces (game controllers, custom sensors) create new relationships between performer and system. The work questions what "interaction" means when both parties are transformed by the encounter.
Additional academic papers available on Google Scholar and Medium.